10.1109/CTS.2014.6867626">
 

Document Type

Conference Proceeding

Publication Date

5-2014

Abstract

Design trade-offs between state consistency and system response time are commonplace in virtual environments. Systems typically rely on predictive consistency algorithms such as dead-reckoning to control consistency and response time. Dead-reckoning error threshold selection determines the consistency/response time trade-off. We extend this trade-off space to explicitly account for the concept of system fairness. We derive a multi-objective optimization problem and apply multi-objective evolutionary algorithms to solve for Pareto optimal error thresholds. Abstract ©2014 IEEE.

Comments

© 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

AFIT Scholar furnishes the accepted version of this conference paper. The published version of record is available from IEEE via subscription at the DOI link in the citation below.

Source Publication

2014 International Conference on Collaboration Technologies and Systems (CTS)

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