Active Target Defense Differential Game with a Fast Defender

Document Type

Conference Proceeding

Publication Date

2015

Abstract

This paper addresses the active target defense differential game where an Attacker missile pursues a Target aircraft. A Defender missile is fired by the Target's wingman in order to intercept the Attacker before it reaches the aircraft. Thus, a team is formed by the Target and the Defender which cooperate to maximize the distance between the Target aircraft and the point where the Attacker missile is intercepted by the Defender missile, while the Attacker tries to minimize said distance. The results shown here extend previous work. We consider here the case where the Defender is faster than the Attacker. The solution to this differential game provides optimal heading angles for the Target and the Defender team to maximize the terminal separation between Target and Attacker and it also provides the optimal heading angle for the Attacker to minimize the said distance.

Comments

The "Link to Full Text" on this page will open or download the e-print version hosted at the arXiv repository. The published version of record appears in the American Control Conference (ACC) 2015 proceedings is available from the IEEE portal, IEEEXplore, via subscription.

DOI

10.1109/ACC.2015.7171913

Source Publication

arXiv [math.OC]

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