Date of Award
Master of Science
Department of Electrical and Computer Engineering
Thomas C. Hartrum, PhD
The purpose of this research is to design and implement an object-oriented discrete-event simulation system which supports hierarchically constructed players in a parallel or distributed environment. This system design considers modularity and portability so additional modules may be implemented to experiment with new algorithms for both partitioning and synchronization. A simulation system which meets these requirements was partially implemented on an eight-node Intel Hypercube in C. A desired goal was to maintain the functionality of the existing BattleSim application. Test cases used measure the performance and correct operation of the new simulation architecture using a BattleSim subclass. Test results prove correct operation of the new architecture, but show a significant slow-down in the parallel operation of this system.
DTIC Accession Number
Stauffer, Kenneth W., "An Object-Oriented Discrete-Event Simulation System for Hierarchical Parallel Simulations" (1996). Theses and Dissertations. 5857.