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Time-evolving simulation of sources with partial spatial and temporal coherence is sometimes instructive or necessary to explain optical coherence effects. Yet, existing time-evolving synthesis techniques often require prohibitive amounts of computer memory. This paper discusses three methods for the synthesis of continuous or pulsed time-evolving sources with nearly arbitrary spatial and temporal coherence. One method greatly reduces computer memory requirements, making this type of synthesis more practical. The utility of all three methods is demonstrated via a modified form of Young's experiment. Numerical simulation and laboratory results for time-averaged irradiance are presented and compared with theory to validate the synthesis techniques.


This is an open access article published by Elsevier and distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. CC BY 4.0

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Optics Communications

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Optics Commons