Date of Award
3-1991
Document Type
Thesis
Degree Name
Master of Science in Computer Science
Department
Department of Electrical and Computer Engineering
First Advisor
Mark Roth, Major, USAF
Abstract
The Theater Warfare Exercise (TWX) is a two-sided, theater-level, decision-making exercise created, maintained and used by the personnel at the Air Force Wargaming Center. It is used to allow military officers to practice the decision-making process needed for the wartime employment of air power. An automated player was designed and a prototype implemented for the red (enemy) player using an expert system shell. The automated red player uses the TWX database that contains the data on the different units used in exercise. From the data the automated red player builds mission packages for the various types of missions required in each day's activities by matching the day's requirements, given as prioritized target lists, and the characteristics of the aircraft available. The mission packages are not optimal but they are realistic and comply with the limitations placed on the red player. The output from the automated red player is in the same format as that currently used by the red players. The automated red player reduces the amount of time needed to build the red mission packages by several hours. It also provides a standardized and realistic red player to allow comparisons of the success of different blue, friendly, teams.
AFIT Designator
AFIT-GCS-ENG-91M-01
DTIC Accession Number
ADA238737
Recommended Citation
Kabanek, Karl W., "An Automated Red Player for the Theater Warfare Exercise" (1991). Theses and Dissertations. 7942.
https://scholar.afit.edu/etd/7942