Date of Award
3-2020
Document Type
Thesis
Degree Name
Master of Science
Department
Department of Electrical and Computer Engineering
First Advisor
James Okolica, PhD
Second Advisor
Gilbert L. Peterson, PhD
Abstract
The Game Design Matrix makes effective game design accessible to novice game designers. Serious Games are a powerful tool for educators seeking to boost the level of student engagement and application in academic environments, but the can be difficult to incorporate into existing courses due to availability and the cost of quality game design. The Game Design Matrix was used by two educators, novice game designers, to create a serious game. The games were assessed in an academic setting and observed to be effective in engagement, interaction, and achieving higher levels of learning.
AFIT Designator
AFIT-ENG-MS-20-M-054
DTIC Accession Number
AD1116456
Recommended Citation
Pendleton, Aaron J., "Introducing the Game Design Matrix: A Step-by-Step Process for Creating Serious Games" (2020). Theses and Dissertations. 4347.
https://scholar.afit.edu/etd/4347
Included in
Educational Assessment, Evaluation, and Research Commons, Game Design Commons, Instructional Media Design Commons