Date of Award


Document Type


Degree Name

Master of Science in Computer Science


Department of Electrical and Computer Engineering

First Advisor

Phil Amburn, PhD


This thesis continues the Virtual Cockpit VC research which investigates distributed interactive virtual flying, environments. The VC vl.0 used the SIMNET protocols to only communicate position and orientation over a common network. A simple cockpit instrumentation configuration and limited head- tip display, HUD showed aircraft state. With VC vl.0 weapons or sensors could not interact in the simulation environment. The VC v2.0 transitions from the SIMNET protocol to a partial implementation of the Distributed Interactive Simulation DIS v2.0.3 protocol. Simulated radar and forward looking infra-red FLIR sensors were developed to aid operator detection and designation when employing various munition types. Simulated munition types include radar or IR missiles, free-fall, laser guided, or electro-optic EO guided bombs, and a 20mm cannon. Virtual environments were created with CRT out-the-window presentations, color NTSC and monochrome high-resolution helmet mounted displays employing Polhemus head tracking sensors. and simultaneously five-channels on BARCO projectors. Target graphics systems included SGI workstations with Onyx processors using Reality Engines. Graphics rendering was accomplished with an AFIT developed object oriented simulation software package based on the SGI performer 1.2 application development environment.

AFIT Designator


DTIC Accession Number



The author's Vita page is omitted.